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I Am A: Chaotic Neutral Human Bard/Wizard (2nd/2nd Level)


Ability Scores:

Strength-11

Dexterity-10

Constitution-10

Intelligence-14

Wisdom-9

Charisma-12


Alignment:
Chaotic Neutral A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.


Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.


Primary Class:
Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.


Secondary Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.


Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Date: 2009-06-04 01:45 am (UTC)
From: [identity profile] gatekeeperdra.livejournal.com
Chaotic Neutral, huh? XD

You, too, were really low on the Paladin score? *snicker* It's kinda interesting that all my other friends have dual classes and I managed to only have one class. ^_^

wasn't it a fun time-waster? :D

Date: 2009-06-04 03:14 pm (UTC)
From: [identity profile] kotoshin.livejournal.com
My second closest alignment was Chaotic good, only 2 pts below the chaotic neutral.

I was just amused that I scored /lower/ than you did on the Paladin. (Spouse was tied at -22 for paladin AND monk XD)

The multiclass was probably from me dabbling in too much of everything.

It was fun, but so DAMNED long - and the question about being offered an obscene amount of $$$ to testify against a friend? My first instinct was "why is there no option to TAKE the money and then report him"? XDD

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